set_light() =========== SYNOPSIS -------- :: int set_light(int n) DESCRIPTION ----------- :: An object is by default dark. It can be set to not dark by calling set_light(1). The environment will then also get this light. The returned value is the total number of lights in this room. So if you call set_light(0) it will return the light level of the current object. Note that the value of the argument is added to the light of the current object. BUGS ---- :: This handling of light by the parser is inappropriate for most purposes: If you put a burning candle into a safe, the safe will start to emit light.